You have to wait for ages to hit more damage for one skill.ĭark Gunner's will need a nerf if you guys decide to give lv5 mana shields to mage. Holy Magehealing should get some love to be functional in end game concept.Īrchmage charge must be reworked for sure, it just doesnt work. ( Seer's mana shield can stay as lv4 since the gameplay reques it.) Its so sad to have 2 COMPLETELY useless sps, and a couple only good for exremely specific stuff like berserkerĮDIT: its in discussions cuz like, i see a lot of ppl saying swordie is fine but honestly me looking at sps its kinda depressing, am i missing something am i ignoring something please help aaah help aaaaaaaaaaaĪll Mana Shield's must be lv5 effect or something that can't be deleted from a weapon. Sp4- its mediocre compared to other swordsman sps, but is really bad compared to all 3 classes sps, only exists in our inventory for the debuff in raidsįor early pve, its so bad on swordies your optimal way of clvling is to use sp1 and tank for archers and mages please help someone oh god oh fįor pvp, like we have gladiator,death reaper and ninja for pvp focused sps and theyre so bad even pve cards outperform them in pvp, can they actually like be good pvp cards? like dg ,scout or ranger Sp3- in a pretty good spot, though why nerf tri? not like he was the best swordsman sp to ever exist, i guess to nerf pve? Sp2- eh, for a pvp and pvp only focused sp its kinda bad compared to like scout or dg I think swordsman sps need an overall buff, its just renegade or monk rn, and crusader peeking
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5/16/2024 09:34:28 am
Hemen Göz At: Mikroişlemci Sepeti Blog
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